Mobile Legends Bang Bang Hero Changes: Nerfs & Buffs

Link copied!
Mobile Legends Bang Bang Hero Changes: Understanding the Latest Nerfs and Buffs

Moonton pushed a fresh batch of Mobile Legends Bang Bang hero changes to the official server, and the theme is pretty clear. Four heroes got weaker. One got stronger.

Alice, Harith, Eudora, and Rafaela all caught nerfs this time around. Khaleed, meanwhile, is the only hero walking away with buffs, and honestly, they look stacked. Let’s go through what changed and who it hurts.

Quick Answer

In the latest Mobile Legends Bang Bang hero changes, Alice loses sustainability in the early and mid game plus late-game ultimate damage, Harith gets a longer skill one cooldown, Eudora’s ultimate is nerfed in every zone, and Rafaela takes cooldown hits on both skills. Khaleed is the only buffed hero, gaining stronger passive damage, movement speed from the water zone, and an ultimate bonus bumped to 14% of max HP.

Alice Took the Worst of It

Where do we start with Alice. Her sustainability, which is just her ability to heal herself and stay alive in extended fights, is reduced in the early to mid game. Laning against her suddenly feels a lot less scary.

Skill one also got a hard cap. The cooldown is now 15 seconds at every level, so putting more points into it buys you nothing extra. That alone kills a lot of her poke-and-drain playstyle.

Then there’s the ultimate. Early game it actually hits harder now, but late game the damage drops, and the final swing lasts for a shorter window. Translation: strong Alice opener, weaker closer. Players who liked scaling into a monster by minute 20 will need a new plan.

Harith, Eudora, and Rafaela All Lost Ground

Nobody else got hit as hard as Alice, but the nerfs still sting. Here’s the rundown:

  1. Harith waits longer between skill one casts, which slows his dash-heavy rhythm. His skill two damage went up a bit, so it’s not all bad news.
  2. Eudora lost ultimate damage in the center area, in the area outside the center, and on the delayed damage. Every part of it. If your whole kit is one lightning bolt combo, that’s a real problem.
  3. Rafaela got cooldown nerfs on skill one and skill two together, so she heals and speeds up allies less often.

The Eudora change is the one to watch. Squishy mages she used to one-shot might now walk away with a sliver of health, and that changes her pick rate fast.

Khaleed Is the Only Winner

And then there’s Khaleed. Three buffs at once, no nerfs. That’s how you know the devs wanted him back in games.

  1. His passive enhanced third basic attack deals more damage.
  2. Absorbing the water zone now grants him movement speed, so he closes gaps and rotates faster.
  3. His ultimate damage bonus increased to 14% of max HP.

That last one deserves a second look. Max HP scaling means the ult hits tanky heroes much harder than flat damage would. Squishy targets? Less scary. Tanks feeding him free damage? Very scary.

What This Means for Your Ranked Games

Khaleed is the obvious pick to test first. Passive damage, movement speed, and a heavier ult all landing together makes him a legit pick again, especially into HP-stacked comps.

Alice mains have the harder adjustment. The fixed skill one cooldown punishes spam, and the nerfed late game means playing for early pressure makes more sense than farming for a lategame carry moment. We’ll keep tracking follow-up patches in our Mobile Legends news section, since balance changes like these often get tweaked again within a few weeks.

FAQ

Which heroes got nerfed in the latest Mobile Legends Bang Bang hero changes?

Alice, Harith, Eudora, and Rafaela. Alice lost early and mid-game sustainability plus late-game ultimate damage, Harith’s skill one has a longer cooldown, Eudora’s ultimate is weaker in every zone, and Rafaela got cooldown increases on both skills.

Did any hero get a buff?

Just one. Khaleed’s passive enhanced third basic attack does more damage, he gains movement speed when absorbing the water zone, and his ultimate damage bonus is now 14% of max HP.

Why does Alice’s 15-second skill one cooldown matter so much?

Because it stays at 15 seconds no matter how many skill points you invest. There’s no cooldown reduction from leveling anymore, which makes her skill one far less spammable than it used to be.

How bad is the Eudora nerf?

All three damage components of her ultimate were reduced: the center area, the area outside the center, and the delayed damage. Her burst combo still works, but the margin for error is much thinner.

Is Khaleed worth playing after this patch?

The buffs touch three parts of his kit at once, and the max HP scaling on his ultimate makes him strong against tanky lineups. He’s a reasonable pick in ranked right now.

Try Khaleed While He’s Hot

Buffed heroes don’t stay buffed forever, so this is the window. Queue up some Khaleed games before the next balance pass, and keep an eye on how Alice players adapt their build paths.

Table of Contents